All the EDC blog posts » reality http://edc11.education.ed.ac.uk/allposts all posts from course participants are gathered here. Click a title to visit that post and comments! Mon, 01 Oct 2012 11:07:16 +0000 en hourly 1 http://wordpress.org/?v=3.1.1 Summary: Week 10 http://edc11.education.ed.ac.uk/danielg/2011/11/25/summary-week-10/ http://edc11.education.ed.ac.uk/danielg/2011/11/25/summary-week-10/#comments Fri, 25 Nov 2011 21:54:43 +0000 Daniel Griffin http://14.7914 Continue reading ]]> A quick review of my lifestream will show that this has been somewhat of a disjointed week, due mostly to my inability to settle on a topic for the Posthuman Pedagogy assignment.  I began the week confident in my decision that I wanted to focus on the idea of distributed consciousness (lifestream: 22:11.2011 #1, #2, #3 and #4) which first arose in the previous week.  However as I dug deeper into this concept, it became clear to me that it would be difficult to single out a concrete learning task, given the fact that we could argue humans have always had a distributed consciousness, i.e. our tools shape our thought process and we have always been posthuman (lifestream: 19.11.2011 #1). I also spent a little time thinking about brain augmentation (lifestream: 21.11.2011 #6) and artificial minds (lifestream: 21.11.2011 #5), before finally settling on the idea of Augmented Reality (AR) as a perfect example (lifestream: 24.11.2011 #5, #6 and #7).  AR has really come of age and it’s interesting to see how many popular applications are emerging (lifestream: 25.11.2011 #1).  I’ve discovered two other great finds during the week; thanks firstly to a reminder from Jeremy (since I must have failed to follow up on reference to his work in earlier prescribed readings), of Steve Fuller.  It’s proven difficult to find much of Fuller’s writing, but I have found some fascinating videos (lifestream: 25.11.11 #2), which have echoed deeply with my own thoughts .  And secondly, the mind blowing and borderline psychedelic writing and artwork of Robert Pepperell which has influenced my thoughts on personalised realities in my Posthuman Pedagogy post.

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Summary: Week 2 http://edc11.education.ed.ac.uk/danielg/2011/10/02/summary-week-2/ http://edc11.education.ed.ac.uk/danielg/2011/10/02/summary-week-2/#comments Sun, 02 Oct 2011 15:51:41 +0000 Daniel Griffin http://14.155 Continue reading ]]> This week we’ve been considering the themes of Being Human and Other Worlds (lifestream 04.10.2011 #5).  Being somewhat of a gamer and virtual reality hobbyist, the notion of Other Worlds holds particular interest for me and seems to tie in well with the readings and discussions from last week.  However my ramblings across the web while considering this topic have started to get me thinking about the nature of this reality and how we experience it.  If all of our neural impulses are prompted by nothing more than electrical signals from our nervous system, then we are each of us living inside our own heads.  Each of us is experiencing their own virtual reality and no doubt colouring it with the emotional or experiential baggage that defines us.  When considered thus, we can actually make the astonishing claim that there is no such thing as one absolute definition of reality.  Indeed the very reality that we experience can never be truly shared because the sharing must take place via our nervous systems.  It’s almost analogous to the idea of different game play experiences due to graphics card irregularities or broadband speeds amongst gamers.

Considering all this, and if we really are just brains in meat vats (lifestream 01.10.2011 #1), experiencing the world through our senses (plus the technological prosthesis we attach to them, i.e. networks, monitoring software, information systems, etc), how can we ever hope to share a common culture, digital or otherwise?  How can we be sure that our interpretation of anything is close enough to that which is experienced by another?  How can we be sure that there even are other people?  The unavoidable conclusion is that we cannot.  But to admit to such feels almost like fatalism, and perhaps the only recourse is to swallow the blue pill, and stubbornly carry on creating and sharing in this (hopefully) common culture.

Some videos that have informed this contemplation:

What is real?

Click here to view the embedded video.

There is no spoon.

Click here to view the embedded video.

Plato’s Allegory of the Cave.

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Cyberculture: Bell http://edc11.education.ed.ac.uk/danielg/2011/09/24/cyberculture-bell/ http://edc11.education.ed.ac.uk/danielg/2011/09/24/cyberculture-bell/#comments Sat, 24 Sep 2011 19:51:42 +0000 Daniel Griffin http://14.89 Continue reading ]]> In my summary this week I note that we seemed to be focusing on the unreality of cyberspace, and on how it is a type of shared fantasy world in which our connections are taking place.  The chapter in this weeks reading from David Bells Introduction to Cybercultures illustrates these interactions through different types of story.  Since I’ve just started a new job, I’m picking out his section on Work Stories as the subject of this post.

Bell notes Andrew Ross’ observation that many ‘people work in cyberspace or work to make cyberspace possible.  It is not simply a medium for free expression and wealth accumulation; it is a labor-intensive workplace’, (Ross, 1998, quoted in Bell, 2001).  My first reaction to this was an offhand and idealistic rejection.  I considered the ease to produce and mash up media and the many thousands of sites which enable sharing of content; the supposed fact that anyone can freely become a web designer, developer or multimedia author.  But continued reading reminded me that despite the ubiquity of such enabling tools, the free time and skills required to use them come at a premium.  Freedom of expression is a luxury when your time is better spent feeding your family.  Let us not forget that the real winners of such enabling tools are those who live comfortable first world lives.  For many other users, the connection to the world wide web (if it exists at all!) is an enabler of a different kind, namely access to international labor markets.  Services like Amazon’s Mechanical Turk, which provides crowdsourced, on demand, low paid digital workers to western businesses, are becoming increasingly popular and more visible online.  Bell goes on to quote Luke (1999) as an illustration of this point, telling us that  “thousands of poor women in Jamaica, Mauritius or the Philippines [work] in low-paid, tedious data entry or word-processing jobs for firms in London, Paris or San Diego”.  When viewed in this light, cyberspace becomes a much darker place and very different to the vision promoted by the free libre open source movement or by remix culture.  But the fact remains that cyberspace is simultaneously created by both the dark and the light forces, and perhaps in that sense it accurately mirrors our physical reality more than we realise.

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