GA-MMA Virtual Ethnography
My ethnographic study was of the GA-MMA group… the Gerry Anderson Model Makers’ Alliance. The study is at: http://atate.org/mscel/ethno/ Please leave any comments here.
My ethnographic study was of the GA-MMA group… the Gerry Anderson Model Makers’ Alliance. The study is at: http://atate.org/mscel/ethno/ Please leave any comments here.
It’s Halloween from bat, from AT, and this time its not Ai but from Be… and what’s that about Z? See the Holyrood Park blog entry.
There was an excuse provided by the subject of study on IDEL11 in the last week to look at a “Personal Learning Environment (PLE)”, e-Portfolios like “PebblePad” and “Virtual Learning Environments (VLEs)” like WebCT/Blackboard and Moodle. This was actually quite timely as I was getting concerned that the volume of assets I was creating for [...]
The automated recloning worked just as planned… and after a server upgrade to OpenSim 0.7.2 Dev Master r/17006 the two autoreplacing clones I had set up on the Avatar Identity region reappeared …
Ai, Be, Clones … Zap. I have been putting off upgrades to the Openvue region that hold the AI – Avatar Identity digital artifact… because I have gown quite fond of all those clones and the amusing and strange positions they have adopted as objects and the breeze have moved them a bit and they [...]
My lifestream shows continued commenting on Digital Artifact entries for classmates… and I produced a few more images of my own artifact. There were some very amusing visual effects when I entered the OpenSim region on which the artifact is based and continues to develop as avatars slide about, knock into one another, start bouncing [...]
After some discussion with the group and my tutor, Sian, I have chosen to do my ethnographic study on the Gerry Anderson Model Makers’ Alliance (GA-MMA). I did some preparatory work, got some facts and figures together, etc. I started the report itself , as is my working style, on the web page at http://atate.org/mscel/ethno/. [...]
An ususual view from under the water looking to all the clones and avatars above the water’s surface. Following a rescue trip to bring out stranded avatars (me, he, she, us, them) who had got knocked into the water…
YouTube Video at http://www.youtube.com/watch?v=5Sa8Fdc5U-0
“Digital Artifact – AI – Avatar Identity” The week’s lifestream entries reflected the work that went into the production of the digital artifact for the Digital Cultures course at http://atate.org/ai/ai/ and related experimentation with non-player character (NPC) production via scripts in OpenSim. I use this to produce avatar clones in various outfits in a fantastical [...]
The Aldebaran Robotics Nao European Tour for educators was in town today, and I went along to see the robot and its software interfaces being demonstrated.
I am continuing to explore ideas in using my “Life Wall” for professional and academic purposes, such as presentation of a scientist’s thematic contributions and achievements. I have been testing out ways to describe professional life events as “Placemarks” described in KML and to add them to Google Earth or Google Maps. An example on [...]
This is a mixed use and mixed institution educational area, with a number of plots used by a range of Universities, coverages and academic groups. There are a number of “classrooms in the sky” on various levels. http://maps.secondlife.com/secondlife/EduNation/219/231/74 (Castle to Overlook the Region) http://maps.secondlife.com/secondlife/EduNation%20III/136/127/900 (High Dive Platform) On arrival and initial exploration, the area is [...]
Ai & Be – Avatar Internet Chat Design rationale, background, video, extended artifact and live artifact visiting details: http://atate.org/ai/ai/
My two avatar MyCyberTwin OpenSim chatting away together in OpenSim. Part of an exercise for the Digital Cultures EDC11 Digital Artifact exercise: http://atate.org/ai/ai/res/2011-10-09-chat-log-ai-and-be.txt At least they don’t bicker like some recent chatbot to chatbot chat experiments: http://www.youtube.com/watch?v=WnzlbyTZsQY
I have always been fascinated by fast cars, advanced planes and spacecraft and there is a thread running through my interests which I have been able to explore while creating my “Life Wall” – http://atate.org as part of the MSc in e-Learning Digital Cultures course – so this blog post fills in some background. Fast [...]
The White Screen of (Slow) Death The week was characterised for me by being on travel and working with mobile devices and a slow 3G connection. It is a time to remember that not all our students and distance learners are on fast broadband networks, and every item of content, image and thumbnail download and [...]
@ is perhaps the iconic symbol of digital culture and computer use. More so even than the ubiquitous “www.”. The @ symbol we all use in e-mail came about very early on in the development of computer networks and inter-personal collaboration. In fact it was used on some of the very first Digital Equipment Company [...]
Experiments with avatar cloning facilities as a basis for non-player characters (NPCs) in the latest development versions of OpenSim… for a possible visual artifact as part of the MSc in e-Learning Digital Cultures Course.
I am travelling this week and in a location with no broadband or desktop computer. When travelling like this, I usually use a mobile device and 3G wireless access and limit myself to basic e-mail and a few low bandwidth browser operations. I make notes and lists of things to do on my return. But [...]