Lifestream Summary – Digital Cultures 2011

I, Me – Course Introductions

I was intrigued by the course introductions and it gave me a change to bring out some of my interests, many of which have involved Internet collaboration on shared digital artworks and models. This kicked off some work on a personal “Life Wall” which was fun. Only a small number of Lifestream events were triggered by this work, but it was a fun exercise. I thought originally it would be a way to get ahead with a digital artifact for the course exercises… but eventually decided to do that on more interesting topics as the readings and discussions progressed.

I, Ai – Personal Identity, Avatar Identity

I have been a user of professional simulation environments and also multi-user immersive social games and virtual worlds for several decades, so I was in my element for some uses of such platforms in the MSc in e-Learning courses. This is reflected in my Digital Artifact entitled “AI – Avatar Identity” and the associated Lifestream events, and also in the contributions made in blogs, in my personal learning space.

I, PI ... Eye

I, Us – Community Participation

I enjoy collaborative projects and have had a number of long lived on-line groups I interact with. I chose to do the Digital Cultures course on-line community ethnographic study on the Gerry Anderson Model makers’ Alliance (GA-MMA) at http://atate.org/mscel/ethno/.

I, Robot – Think Like a Robot

The creation of the digital artifact “Think Like a …” and related blog posts led to a number of Lifestream events where I discuss the use of educational argumentation from an artificial intelligence agent viewpoint. And even beyond that to take a robot or alternative species viewpoint. This is a useful device to prevent a dominant human species position always being assumed.

Think like a Robot Think like an Octopus Think like Skynet

Digital Cultures + Digital Artifacts

My other explorations on digital artifacts on and around the course themes have generated Lifestream events and include:

WallWisher Walls

I have been an enthusiastic contributor to the Wallwisher walls set up at the start of Digital Cultures and IDEL11 for participant introductions, and used for a number of exercises through the course.

This was a new shared media and social tool to me, and it works very well. I have also used Wallwisher walls in a number of my own digital artifacts. The Lifesteam events do not reflect Wallwisher contributions very well, and only seem to post a single event for the initial post onto a wall.

Lifesteam Access

My Lifesteam is at http://edc11.education.ed.ac.uk/austint/my-lifestream/

Technically the Lifestream events for many types of feed from Delicious, some blogs, Wallwisher, etc., leave a lot to be desired and often only state the blog title as the source with little indication of the real content I am afraid.

A PDF format archival copy is available at http://atate.org/mscel/archive/EDC11-Lifestream-Austin-Tate.pdf though the printed version is not laid out as well as the original WordPress blog.

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Lifestream – Week 12

Final Assignements

The majority of my work on the course finished last week, and I am now engaged mostly in reading over again selected papers that are relevant to my essays and final assignments on the EDC11, IDEL11 and ULOE11 courses. Some Lifestream events relate to tidying up and preparing extra screen shots for some of those assignments.

OpenVCE Developments

I have been busy on my main research project in the USA on the OpenVCE platform to provide virtual collaboration spaces for distributed teams engaged in emergency and medical responses. I established the OpenVCE group area on the US government’s non-classified “All Partners Access network” (APAN) which uses the ‘Telligent collaboration platform and provides the Adobe Connect services we need for observer access to virtual worlds meeting spaces. This burst of effort on my research project has also involved some further experimentation with the Unity3D platform, for example adding Tokbox VoIP. And also looking at the Collada conversion of the Second Life/OpenSimulator 3D build for the OpenVCE region. This allows the build to be taken directly into Unity3D for future use. These activities generated quite a number of Lifestream events.

Avatar to Avatar Chat

My earlier EDC11 digital artifact was “Ai – Avatar Identity” and one element of this involved an amusing chat bot to chat bot conversation transcript generated on the OpenSim region used for the artifact. It used MyCyberTwin technology for “Ai” and “Be” chatting together. The resulting transcript is at http://atate.org/ai/ai/res/2011-10-09-chat-log-ai-and-be.txt.

So, it was funny this week to see that MyCybertwin in Australia has announced a contest with cash prizes for the best chat bot to chat bot conversation (using though their own limited set of example entities), and indeed a “Turing Test” challenge too. See https://mycybertwin.com/ui/aivsai.jsp.

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Week 11

 

This is the penultimate week of the course. Time to reflect on my Lifestream and choosea topic for the final assignment.  There are also a few loose ends that need to be tied before wrapping up my Lifestream.  There are still a few responses I need to make to comments made by colleagues. AndI never did respond to points Jeremy raised in his comments to my blog on “Is scholarly blogging an oxymoron?”  and it’s been pricking my conscience.  One question in particular, “So do you see the blog as a direct challenge to the scholarly publishing?” made me stop and think. I reflected on my views;  thought more about multimodality, the advantages and disadvantages of academic blogging, and re-read Kress and Thomas. Still I didn’t get round to replying.  Work commitments,  keeping up with the course reading and other tasks took their toll so I still didn’t get round to replying.  But I’d find myself at odd moments re-thinking my views.  I actually considered whether or not this would be a good topic for final assignment                                                   .

The focus this week has been on the Posthuman Pedagogy task. I struggled finding a suitable idea for this task. I had a look at those submitted by students from previous years.  Interestingly, I saw that someone had presented their task on “Learning to swim” so I checked with Jeremy whether I could do mine on learning a new language.  When I came across an article about iPad games for cats, I had to tweet it to Austin (his theme was ‘think like a robot (octopus, skynet)’.  As there are still tweets flying about cyborgs I tweeted about a bike that will change gear when the rider ‘thinks‘ the command. Also saved the video to YouTube. Vimeo isn’t working so it will have to be deleted.

Spent time reading and responding to the posts by my colleagues.  Comments I make to colleagues’ posts are not showing up in my Lifestream.  I did mention this in a previous post.  I have no idea how to resolve this so just hope I don’t get penalised for it.   In trying to get ideas for the final assessment I had a look through my blogs and trawled through the 2009 and 2010 assessments trying to get ideas for my final assessment but no luck so far.

 

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Lifestream Reflections – Week 4

There are still connections in this week’s lifestream with the dystopian/utopian theme exemplified by the juxtaposition of Future Shock which clearly shows that techno-paranoia is not a recent phenomena and Nancy Messieh blog post “How our online connectivity is making us better human beings” which adopts a comfortingly utopian view.

I was pleased with the way my visual artefact turned out this week, the positive feedback from tutors and other participants on the course was a real motivator! To begin with I chose to publish my artefact on Flickr because it provided a better quality view of the image but comments were closed to those who didn’t have a Flickr account so I included a link in my blog too. Working on my visual artefact in tandem with trying to make sense of Sian’s uncanny pedagogies was a mutually supportive activity.

I began to explore the differences between text and visual modalities (Kress, 2005 ) in my blog post of 12th October. I became interested in how ambiguity was conveyed in these different modalities as this seemed to highlight the differences between reading a textual and visual text. It was clear from the comments on all the visual artefact submissions that we each read the same artefact quite differently. I was also struck by the way each visual artefact engaged the emotions. An interesting question was raised about the status of a text made visual e.g. a wordcloud. If we are inviting the audience to read it as an image does the source of the text need to be cited? Does a poem in the shape of an image need to acknowledge the image source if the intention is that it is read as a text.

This week I noticed an interesting paper (Bell, 2011) critiquing Siemens’ connectivism as a theory of learning. Although the theory of connectivism is widely cited and discussed in the blogosphere their are few scholarly publications about it so I was interested to know more. Using four scenarios of learning in a digital age the author illustrates that a variety of theories may be brought to bear for explanatory purposes concluding that connectivism fails to contribute anything further. Rather connectivism is seen as relevant to practitioners in developing their personal theories of learning in a networked environment that includes non-human appliances.
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Bell, F. (2011) Connectivism Its place in Theory Informed Research and Innovation. IRODL 12(3)
Kress, G (2005) Gains and losses: new forms of texts, knowledge and learning. Computers and Composition. 22(1), 5-22.

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The medium and the message

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“If I’m not me… who the hell am I?”

How can information be disconnected from the body?  The message is tied to the medium…  the medium might change, but you can’t have one without the other.  The message must be conveyed by something… Does this tie into the idea of the posthuman?  That we are something beyond human… that our “message” has become more important than our “medium”… that our intellect, our consciousness can be transposed and become apart from our bodies?

If we break down the human consciousness into streams of information, then what does it mean to be a human? Are we the sum of our parts, or can we replace those parts without losing “ourselves?”  If we jack into the system and add new memories as in the Total Recall clip above, how will we know where we end and the new begins?

If we can transfer our consciousness into something beyond our bodies, what happens when the system fails?  If the machine breaks, do we die?  Does death then become akin to complete data loss, illness to corrupt files?  If the data is recovered, are we “reborn?”  Would we be aware of the “after-death” experience?  Will new religions emerge to try to explain what happens when the power goes out?

Or maybe we are too focused on our own lives, on the importance we have given to our own selves that we fail to see beyond our limited place in the world…  Most of us have, as Hayles (1999) puts it, an autopoietic view,  where “we do not see a world “out there” that exists apart from us.”  Is it our own egos then that is spurring our desire to move beyond the traditional human experience, to become something more, to be post human?

Or are we really all just fooling ourselves into thinking we understand our own importance in the grand scheme of things…

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Lifestream Reflections – Week 3

This week three distinct thought threads emerge in my life stream. Firstly there are still some thought echos around the week 1&2 readings. I particularly enjoyed Hand’s metaphorical language, I had actually thought about using some of his metaphors as possible starting points for the visual artefact. Hand’s dystopian view of our constant immersion in the digital through data streams, media broadcasts etc. led me to seek comfort in Scott Belsky’s advice for reclaiming our sacred creative thinking spaces in his blog post “What ever happened to downtime?”

My second project of the week was to start to think about the visual artefact task. I found the crowd sourced ‘Draw me a sheep’ artefact particularly appealing, it sparked a mental search into how I might incorporate this idea into my visual artefact task. It also raised questions for me around authorship. Even though each sheep artists was an author, clearly the sum was greater than its parts so perhaps authorship here is multi-layered and interconnected as each artisit is influenced by others.

Another avenue of thought was kindled by some short film clips made to mark Marshall McLuhan‘s centenary. In one clip a digital image is created using a text from a typewriter. (This did rather remind me of the early computer art where images were generated out of 0′s and 1′s!) However I suspect the creator was questioning McLuhan’s famous ‘The medium is the message’ slogan as the typewriter medium was producing an unexpected and rather out of character communication.

Thirdly I’m was seeking to make links between a JISC digital literacies workshop I attended and the EDC course. This workshop is the source of the tweets which mainly capture questions that occurred to me at the time. I’m not sure that I made any specific connections with the course other than in general digital culture implies new literacies and understanding these may help reveal new possibilities or challenges for education. Interestingly the boundary less nature of the life stream enabled items originating in a work context to intermingle seamlessly with course related items, simply by adding a tag two independent flows could be merged into one. Bringing these contxts together in this way may open the possibility of making interesting new links and sparking new ideas. Taking this further, I wonder how re-tagging might be used to capture meaning making with objects in collections of rss feeds.

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Lifestream Reflections – Week 2 Memes and Streams

This weeks lifestream collection uses mainly diigo sources but includes a blog post and a single tweet. I’m clearly going to have to join in with the groups tweets a little more if I am going to fulfil my aim of being more active than in IDEL. The blog post picks up the distopia/utopia theme that we explored in the film festival sessions. This was mainly sparked by an article offering an explanation for the polarisation of views and the lack of middle ground with respect to visions of the future with digital technologies. Sian added an interesting comment that offered another perspective which caused me to revisit the ideas put forward in the article.

The rest of my life stream seems to branch into many disparate areas. I think the reason for this is that I am still trying to clarify for myself what constitutes digital culture and what the implications for education might be. My collection includes a variety of media. This video about contemporary creative online culture gives examples of how image or video memes are created then propagated around the internet. Memes may be thought of as units of culture whether they be tangible objects of contemporary art as illustrated in the video or less tangible items such as ideas. Whatever their nature the internet provides a medium through which memes can propagate and transform with great rapidity. Arguably the open nature of this course also offers the opportunity for local ‘idea memes’ to emerge, be remixed and propagated around the group . It would be interesting to analyse the course blogs and lifestreams to see to what extend this is actually happening or not.

My interest this week was also captured by the work of a group of artists that seek to relocate digital artefacts from the virtual into the real world space thereby drawing attention to the differences in norms of interaction in these two different locations. For example this performance uses computer play-worlds as a means of calling attention to the changing ways people deal with privacy and identity in the public sphere.

Looking back over my life stream this week I am acutely aware that it is prompting questions such as why did I capture this, why was it significant/interesting and are there any patterns and connections between the various items. Sometimes the connections are strong and sometimes less so. This week it seems as though I have several thought threads in progress at the same time.

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Lifestream reflections – Week 1

Setting up my lifestream at the beginning of the course seemed to go pretty smoothly. I am a regular user of Diigo the social bookmarking tool, so that was my first choice for a stream to include. I like the richness of metadata that you can attach to a Diigo bookmark although I sometimes skimp on descriptions, and highlights. I resolved to make better use of those features in this course as I’m well aware of the old computer programming adage – “garbage in, garbage out!”.

I tweet from time to time, mainly in connection with conferences or events. Twitter useful for noting down a question that I want to follow up on later or for sharing and harvesting links but it is a fast moving stream and if items aren’t plucked from the ‘flow’ and stored elsewhere then I find that they are lost in the ‘froth’. I noted that there was quite a lively twitter stream with IDEL so I resolved to try and participate more in this course and included a feed from Twitter as well. I also wanted to try out mobile Flickr uploads so included that in my lifestream too. The lifestream seemed to me to be offering an opportunity to try out new technologies so I responded to Jen’s recommendation and set up a Tumblr account and tagged a talk by Maria Anderson.
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In ‘Where’s the “learn this” button?’ Maria speaks about the sheer volume of information that bombards us all the time and the fact that it rushes past us without really giving us a chance to think about it let alone learn anything from it. Her proposal is for adding a learning layer to the internet that would enable us to not just note down questions and answers around a source of interest but also have these items pushed back to us for review and reflection. The lifestream on this course seems to be trying to achieve something similar, by funnelling the flow of sources that have caught our interest, including notes and tags, back into our blogs we can revisit and reflect on them. Perhaps this lfestream will help me to ‘drink’ from the hydrant of internet information without drowning.

I was enthusiastic to make and early start with the course and my lifestream as I knew that in a few weeks time things would get busy at work and finding time for the course would be more difficult. I began to establish my lifesteam by making collections of examples of digital culture, in order to clarify in my mind exactly what is meant by the term. I also looked for broad connections to education. Even before the course officially started I was drawn to Leetaru’s (2011) article about Culturomics and fascinated at what new insights could be extracted from digital archives of news stories. “Recent literature has suggested that computational analysis of large text archives can yield novel insights to the functioning of society, including predicting future economic events.” It seems a small step from there to advising about what to learn in order to function in the world that is just around the corner. I wonder what predictions could be made from analysis of our lifestreams amassed as a result of this course – both individually and collectively? What future prediction/guidance could be made available for individuals about their future learning? Interesting stuff indeed!
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Leetaru, K.H., (2011) Culturomics 2.0: Forecasting large–scale human behavior using global news media tone in time and space.
First Monday, Volume 16, Number 9 – 5 September 2011

http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/article/viewArticle/3663/3040

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Week 12!

Welcome all to week 12, our final week of the course. Some fantastic ideas for the final assignments have been coming through, and we’re really looking forward to seeing the final products. It’s been an excellent semester and, though it’s not quite over yet, we really are on the home run now.

A couple of reminders about assignments and dates:

1. The lifestream is due this Sunday – 11th – by midnight. Jen has prepared a screencast to help you edit it and prepare it for submission. And remember that detailed instructions for submitting the lifestream are all available too.

2. The assignment is due by Sunday 8th January, midnight. The final assignment page tells you what to do – you’ll need to indicate the location of the assignment in the WebCT space, but the assignment itself should be all-digital as you know.

We can keep up the Twitter chat over Christmas and beyond, and there’s the EDC Hub group discussion space which might also be a good place for support. Remember you can contact your tutors over the next week if you want to continue to discuss your assignment ideas and assessment criteria one-to-one.

So – have a good final week, and best of luck with the final stages – it’s been a real pleasure.

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Summary: Week 11

We’re nearing the end of the taught part of the course and the beginning of the assignment section so my time has been used this week to refine my lifestream, correcting any errors and employing a consistent style for any references in the weekly summaries.  More on this subject in my final summary, but for now my other main focus has been on beginning the final assignment.

I am still very much interested in the themes of post humans and distributed consciousness and I have spent some time considering these ideas in greater detail this week (lifestream 27.11.2011 #1 and 01.12.2011 #7, #9, #11, #12).  I’ve also spent a little time revisiting the ideas of Artificial Intelligence and human computer interaction (lifestream 03.12.2011 #2, #3) and this has lead me to think about how humans and groups of humans interact with computer systems (lifestream 03.12.2011 #1).  It’s fascinating to think about how groups might become empowered beyond the now well recognised notion of emergent collective group intelligence, through interaction with computer systems (lifestream 04.12.2011 #3 to #10).  If groups can be extended and enhanced through the use of artificially intelligent agents and expert systems, then this must of course have profound consequences for teaching and learning.

So having finally selected a topic for the assignment, it’s time to settle down properly into a single research area.  My lifesteam is already beginning to reflect this, with the range of topics and ideas narrowing daily and moving I hope, towards a focal point.  It must be interesting to watch this process from the outside and to see how I have refined my ideas as I progress.  I now see clearly what a perfect lens the lifestream is to document this journey.

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